Dev Log: Adventures in space continue!

Discussion in 'Developers Blog' started by Chris, Oct 4, 2014.

  1. Chris

    Chris Well-Known Member Staff Member

    • Stardale Staff
    • Developer
    Mar 29, 2014
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    Ladies and gents - it's time to cook the alien meat and potatoes from the shuttle bay molecular polarizer at zero-g. What's that mean? We're going to shift more of our focus now on in-space development to bring more of this into a reality. We already have some basic space components completed (as you can see in our preview video) but there's still a lot more work to do. A lot of people have been requesting to see more of this aspect of Stardale so I'm going to dive in and get the code whip cracking.

    In the art department, Jose is working hard and drawing some small, medium, and large ships ranging from shuttlecraft to battleship juggernauts; we're very excited to see them and can't wait to share some sneak peaks when they're ready. :)

    Finally, we've had plenty of good ideas and suggestions coming in on our forum and we love the feedback we've been receiving. :) Thanks to all new supporters backing us either on Kickstarter or our PayPal! Your support will do wonders to make sure all 3 of us working on this project are fed and working hard to bring you an amazing new game!
    Last edited: Oct 4, 2014

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