Dev Log: Day/Night Cycles

Discussion in 'Developers Blog' started by Chris, Nov 5, 2014.

  1. Chris

    Chris Well-Known Member Staff Member

    • Stardale Staff
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    mooCow

    A quick update on what's new and what we've been working on! Day/night cycles! Over the last day we put together a day and night cycle simulator that adjusts world lighting based on time tick. It is adjustable and dependent on the world's rotation, so some planets will have longer day/night cycles, others will have shorter, depending on its speed of rotation. I've also been working on planet foilage and getting trees and mushrooms to grow. Nothing like tall mushrooms to bounce up and down on! :)

    I hope everyone had a happy halloween a few nights ago! :) Stay tuned for more soon.

     
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  2. Sh4dowWalker96

    Sh4dowWalker96 Member

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    Sweet. I also love how you made it variable according to the size/rotation of the planet, that was an awesome idea.
     
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  3. Saul

    Saul New Member

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    This looks AWESOME. I hope we can bounce on the mushrooms like in Super Mario!
     
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  4. Andy

    Andy Well-Known Member

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    mooCowmooCowmooCowmooCowmooCow
    thats freaking amazing!
     
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