We're almost there, we're so close, we're just about ready to release the Stardale trailer along with our Kickstarter! I imagine it will be this weekend that we're ready to go but no guarantee's. Cross your fingers no problems come up because so far it's epic and I can't wait to show you what we've made. While the alpha won't be available for a little while yet, at least we can show you a nice little trailer to give you a taste. Since my last post I've updated the scene sequence manager even more for in-game cut scenes, continued to fix small errors with the animations, and smoothing out a few more bugs (pretty much further work on what I discussed in my last post). I'm also up north having changed locations. Generally I program from a shared basement apartment (aka Stardale Studio) but now that a family friend is away, we have the luxury of house sitting! Yess. Stay tuned for more!